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Toontown rewritten controls
Toontown rewritten controls









toontown rewritten controls

  • It is possible to do an umbrella glitch using the umbrella in Toon Slingshot, but no one else can see it.
  • If you miss a circle, the same sound and animation as when you become sad is heard.
  • If you are able to land in a circle your toon will start dancing a victory dance, but with audio of the Bamboo Cane.
  • Toon Slingshot is Flippy's favorite trolley game, "As a dog he likes the wind blowing in his face.".
  • The maximum number of jellybeans that can be earned per player Move left, up, down, right, or diagonally If the toon does not land on a target, the sad effect used during cog battles is used.ĭepending on the playground, the targets will be smaller but yield more points. When landing on a target successfully, the toon victory dances with the sound used when using the Bamboo Cane. The bouncing cannot be controlled, and therefore may affect the results. However, only one trampoline can be used during each round landing on a trampoline a second time will end the round.Īfter landing the toon bounces for a few seconds, allowing for a different result not intended. Scattered around the course are trampolines, allowing the toon to continue their air-time before landing. When the umbrella is open, the toon can reposition their landing spot with the arrow keys in an attempt to land on a target. While in the air, the toon is given an option to open the umbrella by pressing the "Down" arrow key. The toon may also let go of the arrow keys to shoot themselves from the slingshot. There is a time limit to build up power reaching the end of the time limit will automatically slingshot the toon. Toons will start out on a slingshot and must press the "Left" and "Right" arrow keys repeatedly to build up power. When playing with two or more toons, each toon takes a turn. The goal is to land on the center of the smallest target available doing so will reward a higher jellybean reward. In order to land on a target, the toon is given an umbrella.
  • The ability to close the game by pressing command+Q on macOS was implemented to Toontown Rewritten on January 29, 2014.The objective is to slingshot the toon into a target.
  • The ability to jump by using the default Ctrl key becomes essential for bypassing obstacles in Cog facilities or to avoid certain attacks from boss Cogs.
  • If the left arrow (←) and right arrow (→) arrow keys are held at the same time, the player's Toon will turn left.
  • If the up arrow (↑) and down arrow (↓) arrow keys are held at the same time, the player's Toon will run forward.
  • The default walking controls are similar to "tank controls" found in various video games.
  • Typing a dot will only delete the Toon's previous bubble, not create a blank bubble caused by simply pressing the spacebar.
  • Type only a dot (.) then say it (must have SpeedChat+ enabled) Type a dot then a message (must have SpeedChat+ enabled)

    toontown rewritten controls

    Type a message (must have SpeedChat+ enabled) Take a screenshot that includes debug information HUD (Heads Up Display, popup messages, etc.) In Cog facilities, this shows a thought bubble regarding the Toon's position in the facility, the facility's type, the floor number, and the current room's name and ID.Įnable or disable Toon T.A.G.S.

    toontown rewritten controls

    Show the Toon's coordinates in a thought bubble

    toontown rewritten controls

    Throw or flip items (in certain situations) However, some of the controls can be customized to the player's liking via the Options menu.Īllow the Toon to walk forward instead of run Players may take note of the default controls listed below. Using a mouse is also needed to play the game as there are many buttons to click and navigate. Controls are a variety of keys on a user's keyboard that are required to perform various things when playing Toontown Rewritten.











    Toontown rewritten controls